In most social settings, mobile phones isolate people. At Funny Garbage we wondered: could they foster collaboration instead? Using a sister agency’s party as a testing ground, we created The World's Largest Digital Gobslopper to test our hypothesis.
Given that it had to hold its own at a raucous party, we made this interactive art installation both a fun conversation starter and a bit silly. We also made it something that people could pick up and drop off at any point during the night, and easily do with a drink in one hand. Its aesthetic was inspired by our love of wacky packages and old Ren & Stimpy cartoons.
All in all, the experiment was a success. Not only was it a great way to pay homage to some of the ephemera we love, it proved that interactive design could encourage actual human to human interaction.
Roles:
Creative Director, Designer (Funny Garbage)
Key Team Members:
JP Atiaga, John La, Jairo Narvaez, Danny Balgley, Junko Bridston